![]() ![]() Since the player can't really paint the terrain, I used the resources to give my desired effect of a semi-arid climate. ![]() You could say this map somewhat resembles a steppe, or semi-arid climate. For some reason, the hills and low mountains weren't doing it for me, so I completely scrapped them and broke up the region in many places via canyons and mesas. This version looks much different from the vanilla map, since it is mostly flat. The main start area is all mainly flat and can host a large city center. The terrain boasts in flatness, but still broken up in sections to add some variety. Although the map is called Grand River, I put in two other tributaries to feed the main river to add some interest. This map somewhat resembles the base-game map.
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